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Dragon age 3 mods

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Masterworks that give bonuses to stats have a percentage chance, which if it succeeds during crafting, adds the listed bonus to the item's statistics.

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Further, such powers that trigger on attack trigger on all attacks such as mage spells, not just attacks with the crafted weapon. Note that these powers depend only on the crafting material and not the weapon class, so that for example, it is possible to give a mage staff with a masterwork slot the Hidden Blades power of the Assassin (Inquisition) class. The materials used determine the specific enhancements, attributes and/or powers that will be added to the new item. The schematic determines the appearance and potential power of the crafted item by allowing the placement of a set number of leather, metal, or cloth pieces into the recipe. To craft new armor or weapons, the player needs a schematic and sufficient crafting materials.